![]() Snes9x cores prior to 2010 use Snes9x 1. ![]() With the recommended setup, has low input lag.Recommended setup options can be found here.Emulator frontend that can use various "cores".Easier to learn TASing than lsnes: the ".tasproj" format used by default contains savestates, so it's easier to jump back a few frames without manual handling of savestates.Uses the Snes9x core by default, but the bsnes v087 core is available.Powerful tool for TASing, but requires manual handling of savestates.Not recommended for real-time speedrunning.Uses the bsnes v085 "Compatibility" core by default.Most hitbox viewers used to learn Out of Bounds navigation are written for lsnes.Certain controllers require manually setting up the dpad diagonal directions.With high-refresh-rate monitors, some users only see 30fps displayed by the emulator.Version 1.56.1 added a "Reduce input lag" option that helps some users Requires very little computer power, will run on just about any system.For Super Metroid, no known accuracy advantage compared with the new bsnes (v107+).Starting with v107, the project gained a new complex interface in order to be able to support such complex hardware as the Sega "Tower of Power".By default, BSNES HD Beta will run games at a native 8:7 aspect ratio. Designed for accuracy above all other considerations To start, you will need to install the BSNES HD Beta core on RetroArch, which you can find under Online Updater > Core Downloader.For Super Metroid, no known accuracy disadvantage compared with higan.As unstable as console when using Spacetime Beam. ![]()
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